completely blind computer geek, lover of science fiction and fantasy (especially LitRPG). I work in accessibility, but my opinions are my own, not that of my employer. Fandoms: Harry Potter, Discworld, My Little Pony: Friendship is Magic, Buffy, Dead Like Me, Glee, and I'll read fanfic of pretty much anything that crosses over with one of those.
keyoxide: aspe:keyoxide.org:PFAQDLXSBNO7MZRNPUMWWKQ7TQ
xmpp
fastfinge@im.interfree.ca
keyoxide
aspe:keyoxide.org:PFAQDLXSBNO7MZRNPUMWWKQ7TQ
So I finally got a working version of unspoken-ng that uses steamaudio for reverb instead of verblib. Unfortunately, this was a case of be careful what you wish for! Calculating occlusion and doing raytracing is slow, and also sounds significantly worse than just using verblib, and making it sound about equally good makes it take so much CPU time it's just not worth it.