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🇨🇦Samuel Proulx🇨🇦 @fastfinge@interfree.ca
1d
So I finally got a working version of unspoken-ng that uses steamaudio for reverb instead of verblib. Unfortunately, this was a case of be careful what you wish for! Calculating occlusion and doing raytracing is slow, and also sounds significantly worse than just using verblib, and making it sound about equally good makes it take so much CPU time it's just not worth it.